![payday 2 blt string replacer payday 2 blt string replacer](https://dgz.stomatolog-skwirowska.pl/templates/64af9ff6ec07d70d68e9adf4e68843a5/img/93774c97fc88b311a162ab6897859f4c.jpg)
for fixing custom_scope_effect color grading changes "lingering" to other unaffected weapon. for fixing custom_scope_effect system disabling player-selected color grading system. This will be updated if there are more community volunteered fixes or when the issue is fixed on WeaponLib itself.Ĭheck the () wiki page, to fix early mistake that might caused issues when 'moving' to WeaponLib. * Motion dot not disappearing while in ADS * Gecko M2 Pistol had no shotgun pushback property (overwritten function was changed in 217.1) * crash when having guns with exclusive sets equipped. * cosmeticsweaponbase additional function making weapon skin changes not applying on subsequent changes
#Payday 2 blt string replacer mod#
* cosmeticsweaponbase additional missing function (used on a particular mod like ()) and conflict with Drop my Mag mod Post-U200 removed that limit, but WeaponLib still uses the old limit, causing crash when a weapon uses parts that have reload stat exceed 20 value.
![payday 2 blt string replacer payday 2 blt string replacer](https://modworkshop.net/mydownloads/previews/preview_34063_1512108983_08c13e006d482245455ebb19ca6604ee.jpg)
Pre-U200 it have a limit of 20 value, which base WeaponLib used. * custom_scope_effect color grading switching bug when player use mask with NV and using optic with NV (color grading effect). ADS-ing with the pistol will apply the color grading of the sniper NV scope to the pistol ADS as well.) (example: player brings primary sniper with NV scope and normal secondary pistol. * custom_scope_effect ability applies to gun that doesnt use the effect. * custom_scope_effect behaviour disabling player-selected color grading. # Download the WeaponLib version from (), then apply this fix on top of it As this unofficial fixes is no longer needed :::# With the rebuilt base WeaponLib mod live as of 3 March 2022, I suggest you redownload it and replace your WeaponLib install.